No. Enc.: 1
Movement: 90' (30')
Armor Class: 5
Hit Dice: 4+3
Attacks: 1 (Bite or weapon)
Damage: 3d4 or by weapon
Morale: 14 at night, 3 in daylight
Horrid, six-eyed brutes with despicable habits, the Frume are nocturnal scavengers who wander from farm to farm looking for things to eat. They're not particularly picky eaters. Anything they can catch, they will try to eat. What they cannot eat is of no interest to them.
The lingering stench of a Frume takes 1d4 days to dissipate, given a good breeze. Vinegar can help mitigate the stink, but so far no one has concocted a suitable remedy for washing away the foul scent.