Monday, September 19, 2011

September Short Adventures 19: The Elephant

A September of Short Adventuresis an OSR Challenge initiated by Matt over at the Asshat Paladinsblog. You can click on the Moustache Dragon over on the right-handside-bar (just above Features) to learn more about all of this stufffrom Matt directly. All of our 25 (possibly more...) entries areformatted along the lines of what Matt calls the Get Ready, GetSet, Go! format. In a nut-shell, this approach breaks eachadventure into a Title, Three escalating sections of adventuredetails (the Ready section is limited to an elevator pitch only 2sentences...), and a final catch-all section for any NPC notes/stats.The idea is to keep it short, simple, easy to read without any maps,drawings, diagrams or 8X10 glossies. Keep description to a minimum,avoid lengthy exposition, and no casts of thousands -- unless it's aninvading horde of three-eyed orcs or goblins riding purple wombats.

We're also going to aim to keep thingsgeneric, setting agnostic and thus portable or adaptable to anycampaign/setting using the particular rules-set we'll be using in anygiven September Short Adventure such as Mutant Future,Labyrinth Lord, Swords & Wizardry (White Box), etc.

Labyrinth Lord:
Mutant Future:
Swords and Wizardry (White Box):
SeptemberShort Adventure Number 19
Title: The Elephant in theHallway
Rules: Labyrinth Lord

Your group turns the corner of thecorridor only to find yourselves faced elephant?

There is indeed an elephant standing inthe middle of the stretch of corridor just up ahead. How it got thereor why is unknown.

The elephant growsincreasingly skittish and nervous as the seconds tick by and it isnot finding that this is all a bad dream.

The elephant iseventually going to go mad from its sudden and completely unforeseenunnatural juxtaposition from the warm savannas of some far off placeto this dreary, dismal and rank-smelling hole in the ground. Itdoesn't help matters any that the elephant only barely fits into thesection of corridor it is in.

If provoked, theelephant will attempt to charge and trample.

Right now, justabout anything would constitute a provocation.

Notes / NPCs
Elephant(1) [AL N, MV 120' (40'), AC 5, HD 9, #ATK 2 or 1 (2 tusks, 1trample), DG 2d4/2d4 or 4d8, SV F5, ML 4] (LLp. 74)


  1. A nice sort of WTF encounter that could get player's intriqued--possibly to no end, possible to some end. ;)

  2. @Trey: It just seemed like the thing to do at the time. It is one of those odd-ball old school encounters that could lead to all sorts of different stuff...including a follow-up piece that we're saving for the three different Short Adventure Compilation PDFs that will be available from us, for free, fairly soon.


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